CTRL: Essays on Video Games

16.95

CTRL: Essays on Video Games | 9781843519768 | Dean Fee

ISBN:9781843519768

Format:Paperback / softback

Published:23/04/2026 by The Lilliput Press Ltd

Description

This anthology explores the idea of video games as an art form through the experience of writers. Video games have been in our lives for over sixty years and have formed a crucial part of many people’s lives—not only their childhoods, but their adult lives. Like all art forms video games offer us insight into ourselves and the world around us. They help shape our identities, introduce us to other ways of thinking, new languages, alternate worlds. They can offer us escape.

These collected essays explore the good and the bad sides of gaming; how video games are used as a cypher, as a new way of looking at the world, and indeed the lives of the writers themselves. How has this art form affected them? Has it shaped the way they see the world? Has it influenced the way they write, the stories they are drawn to or the form those stories take? And where – if it truly is an art form in its own right – will video games go from here? With the rapid development of technology and increased use of AI tools, can this medium retain its artistic integrity or will our capitalistic consumer culture be its ruin?

Featuring contributions from acclaimed and emerging writers, including John Patrick McHugh, Brenda Romero, Sheila Armstrong, Úna-Minh Kavanagh, Rob Doyle, Roisin Kiberd and more, this anthology is an insightful, curious and raw exploration of one of the most influential cultural forms of our time.

Additional information

Weight 0.00 kg